About me
Yotam Sechayk, PhD candidate at the University of Tokyo, Igarashi Lab. BS in Computer Science and Film, Tel Aviv University; MSc, University of Tokyo. Graduating March 2027.
“Motivated by my lived experience with low vision”
Motivation
295 million people have low vision, and many prefer using their residual vision. Yet most research turns visuals into other modalities like speech or touch. Magnification techniques support residual vision, but they fragment the view and increase cognitive effort.
How can we communicate visual information in a visually accessible way?
Two directions of visual communication
- Tool → UserProjects 1 and 2Tools that visually communicate visual information to users, making the experience of visual perception accessible.
- User → AIProject 3Users communicate visually with AI tools by sharing their view or indicating a point of interest, and get personalized support based on how they use their assistive tools.
- Both waysProject 4 (future)AI systems that share the user’s visual context and also communicate visually with users, making visuals visually accessible.
Towards ability-based AI systems that build on the residual vision and assistive tool use of people with low vision, for personalized, in-situ visual support through visuals.
Project 1: VeasyGuide
Problem. Instructors visually communicate by pointing, marking, or sketching on slides, but this communication is often hard to access and follow for people with low vision.
Approach. Personalized highlights that follow instructor actions, co-designed with 3 low-vision partners.
Result. Learners noticed 88% of actions vs 61% without, with lower cognitive load, and more agency.
Lesson. Making visual communication accessible using visual cues aids both low-vision and sighted learners.
Project 2: On-Cursor Visual Context
Problem. Magnification makes chart details visible, but out-of-view context is fragmented and hard to access.
Approach. Bring chart context to the pointer: Dynamic Context and Mini-map project context (axes, legend, grid lines, overview) around it.
Result. For 22 low-vision participants, Dynamic Context improved access and reduced effort.
Lesson. There is a delicate tradeoff between visual information cues and overwhelming amount of visuals.
Project 3: Visual Context for AI
Answers to “What is the second highest surplus?”
General AI (GAI): “The second highest surplus is 205B, in October 2025.”
Low-vision AI (LVAI): “The second highest surplus is 205B, in October 2025. It is outside your view, to the right, about one viewport width. The green bar you are pointing is the smallest surplus, 20B, and the highest, 257B, is visible at the left edge of your view.”
Idea. Visual communication as context for AI agents, with responses adapted to low vision, grounded in that context.
How it works
- User shows their magnified view, pointer, and intent.
- AI connects that view to the full chart, and reasons on it.
- AI response is adapted to low vision, relative to their view.
Lesson. Grounding the AI in the user’s view is necessary, but not sufficient: its answers should also adapt to specific low-vision needs.
Project 4: Visual Dialogue with AI
Open questions
- Tell, highlight, guide, or show?
- Which visual feedback fits which user and task?
- Independence or dependence?
- Does visual dialogue with AI breed a new dependence?
- How do we measure agency?
- Would AI create a new type of AI-supported agency?
Next: the AI answers visually
- Highlight a region
- Guide along a path
- Move the view
Making visual communication visually accessible for people with low vision and beyond.